Boulder Media are looking for a Production Assistant to join the team!

Production Assistant

Boulder Media are looking for a Production Assistant to join the team!

The role involves creating individual animation files in flash (FLA prep) and checking the durations and specifications of the files before animation can begin.

In addition to this the role requires prepping models, checking design materials and updating spread sheets

This role would suit an organised and thorough individual and although a good working knowledge of Flash is not necessary it would be an advantage. Also a good understanding of the animation pipeline would be preferable.

This exciting opportunity would suit a junior animator or someone looking to break into the animation industry and the successful candidate will benefit from working within a busy production office and gain experience across all aspects of animation production.

Please send your applications to ali@bouldermedia.tv

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Experienced Location/Background Designer

Experienced Location/Background Designer

Boulder Media are looking for a talented LOCATION/BACKGROUND DESIGNER for a 2D animated project.

Industry experience and knowledge of Illustrator and Photoshop is a must.

We are looking for candidates who can show they can create locations from scratch and in a variety of styles.

If you think you have what it takes please send your applications to ali@bouldermedia.tv

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Animation Halloween Party

So a bunch of Animators in Dublin are organising a Halloween get together. The say costumes encouraged, but I recon if you dont show up in costume, you’ll be the only one.

As it says in the poster – Howl at the Moon, 25th of October

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Writing and Developing Animated Features

Change to Writing Features for Animation Professionals Course – Now a One Day Intensive Course

There was a lot of interest in our Writing Features for Animation Professionals course however a lot of interested people couldn’t get time off work to do the course so we’ve decided to change the course into a one day intensive course on Writing and Developing Animated Features as follows:

Saturday 19th October from 9am-6pm

Venue: Conference Room, Guinness Enterprise Centre, Taylor’s Lane, Dublin 8. http://gec.ie/directions-and-map

 

9-4pm – Masterclass to be delivered by Maria O’Loughlin covering:

  • Character and Characterisation
  • How Character Shapes Story
  • Dramatic Tension
  • Dramatic Building Blocks 1 – Scenes
  • Dramatic Building Blocks 2 – Sequences
  • The “Sequence Approach” to Developing Screen Stories

4-6pm – Panel discussion (chaired by Maria O’Loughlin) with panelists Norton Virgien, Tomm Moore and Will Collins. The panel discussion will cover the practical and creative challenges of the feature development process.

Cost – Non Members: 40 Euro, Members: 30 Euro.

Payment can be made by cheque or postal order on the day made payable to Animation Skillnet C/O Dublin Business Innovation Centre.

Application Procedure: Please apply by sending an email by Friday 11th October to: animationskillnet@gmail.com

Note – The course is open to anyone, regardless of experience. Places are limited for this course (so first come first served).

AnimationSkillnet

 

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Cosgrave Hall Fitzpatrick are hiring!

Cosgrove Hall Fitzpatrick Entertainment, are seeking outstanding Flash Artists for an initial 30 week contract starting in September, based from their new studios in Didsbury near Manchester.

 Company Profile

Cosgrove Hall Fitzpatrick Entertainment was founded by Brian Cosgrove, Mark Hall (succeeded by his son, Simon Hall) and Francis Fitzpatrick to create entertaining, innovative and brilliantly characterised children’s television shows that will appeal to global audiences.

It is a name set to become synonymous with high quality children’s entertainment, drawing on both the development talents of its creative team and Cosgrove Hall’s 40 year legacy as one of the UK’s most respected and influential producers of animated programmes.

The company operates from its historic home in Manchester and has offices in London and New York.

Positions that are currently available:

Flash Design Prep Artists x 2

Role Requirements

- Must have proven 2D Flash Design Prep experience.

- Broadcast series experience is preferred.

- Excellent drawing and design skills essential

- Excellent knowledge of Adobe Flash and Photoshop essential

- A good understanding of the Flash animation process and the technical possibilities.

- An understanding of Design considerations an advantage.

- Will be responsible for transferring designs into FLASH  (character, prop and set ) from artwork created in another medium (Photoshop, Illustrator) and reproducing the correct design and line quality to    the specifications of the Art / Animation Director.

- Will be responsible for all Prep for animation .

- Must have good interpersonal skills, communicate well and be willing to take notes and direction, under tight deadlines. (have combined 2 x lines)

- Ability to work within a production schedule sustaining the quotas set out by the Production  Management team.

- Must be flexible, willing to learn and be a motivated and motivating team player.

- Must be willing to work in-house at our client’s Didsbury studio.

- Must be Available to start in September

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates are available and will be dependent upon experience.


 Flash Lead Animators x 2

 Role Requirements

- Must have proven 2D FLASH character animation experience plus  an excellent knowledge of traditional animation principles.

- The ideal candidate will have Lead Animator experience.

- Broadcast series experience is essential.

- Will work closely with the Animation Director to create a high standard of animation for broadcast.

- Must communicate well and be willing to take notes and direction, under tight deadlines.

- Able to work within a production schedule and share progress with the Production Management.

- The ideal candidate will have experience of leading a small team, assigning and approving work and maintaining the production schedule.

- Ability to problem solve and predict potential problems with assigned tasks

- Must be flexible, willing to learn and be a motivated and motivating team player.

- Must have good interpersonal skills.

- Must be willing to work in-house at our Didsbury studio.

- Must be available to start in September

- Initially a 30 week contract.

- A probationary period will be included within the successful candidate’s contract.

 

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates are available and will be dependent upon experience.

 

 

Layout Artist Team Lead x 1

Role Requirements

- Must have proven 2D Layout design experience.

- Must have proven Skills in Flash

- Broadcast series experience is essential.

- Excellent knowledge of Adobe Photoshop and FLASH

- The ideal candidate will have experience of leading a small team, assigning and approving work and maintaining the production schedule.

- Essential to have a thorough understanding of the animation process and the technical possibilities available.

- Responsible for splicing the animatic images / audio, cataloguing these into episode and shot folders in Flash

- Producing layouts that define the Backgrounds and action that will take place within each scene, ensuring staging is technically correct.

- Will work closely with the Lead Animators to prioritise the scenes for animation.

- Must communicate well and be willing to take notes and direction under tight deadlines.

- Able to work within a production schedule and share progress with the Production Management.

- Ability to problem solve and predict potential problems with assigned tasks

- Must be flexible, willing to learn and be a motivated and motivating team player.

- Must have good interpersonal skills.

- Must be willing to work in-house at our client’s Didsbury studio.

- Preferably available to start in October or soon after

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates are available and will be dependent upon experience.

 

Layout Artists x 2

Role Requirements

- Must have proven 2D design experience.

- Must have proven Skills in Flash

- Broadcast series experience is preferable

- Excellent knowledge of Adobe Photoshop and FLASH

- Essential to have a good understanding of the animation process and the technical possibilities available.

- Producing Layouts   that define the Backgrounds and action that will take place within each scene, ensuring staging is technically correct.

- Must communicate well and be willing to take notes and direction, under tight deadlines.

- Ability to work within a production schedule sustaining the quotas set out by the Production Management team

- Must be flexible, willing to learn and be a motivated and motivating team player.

- Must have good interpersonal skills.

- Must be willing to work in-house at our client’s Didsbury studio.

- Preferably available to start in October or soon after

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates are available and will be dependent upon experience.

 

Flash Animators (x8.5)

Role Requirements

- Must have proven 2D FLASH character animation experience.

- Preferably experience on broadcast series or film production.

- Minimum of 2 years’ experience

- Must have excellent knowledge of traditional animation principles and the ability to apply them to the digital medium.

- Must be flexible, willing to learn and follow instruction of the Animation Director / Lead Animator.

- Ability to work within a production schedule sustaining the quotas set out by the Production Management team.

- Must have good interpersonal skills.

- Must be willing to work in-house at our client’s Didsbury studio.

- Must be available to start in November

 

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates are available and will be dependent upon experience.

 

Junior Flash Animators x 4

Role Requirements

- This role will be suited to an animation graduate or a candidate having interned with an animation studio recently.

- The ideal candidate will have Flash experience and a good knowledge of the software.

- Must have a good knowledge of traditional animation principles and the ability to apply them to the digital medium.

- Must be flexible, willing to learn and follow instruction of the lead animator.

- Ability to work within a production schedule sustaining the quotas set out by the Production Management team.

- Must have good interpersonal skills.

- Must be willing to work in-house at our client’s Didsbury studio.

- Must be available to start in November

 

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates are available and will be dependent upon experience.

Production Coordinators and Assistants – Animation

Role Requirements

 

- Experience on a 2D animated series is preferred, although all genres will be considered.

- Will work under the guidance of the Producers/Production Management team.

- Ability to record and report on various stages of Production.

- Able to work within a production schedule and share progress with the Production Management.

- Creation of tracking materials as instructed by the Production Management team.

- Administrational duties across several internal departments.

- Good knowledge of Microsoft outlook is essential.

- Ability to problem solve and predict potential problems with assigned tasks.

- Must be flexible, willing to learn and be a motivated and motivating team player.

- Must have good interpersonal skills.

- Must be willing to work in-house at our client’s Didsbury studio.

- Must be available to start in October / November

 

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates are available and will be dependent upon experience.

Background Artists x 5

Role Requirements

- Must have proven 2D Background artist experience.

- Broadcast series experience is preferred.

- You must have excellent drawing skills with a great sense of colour, design, perspective, staging, camera placement and composition

- Excellent knowledge of Adobe Illustrator and Photoshop essential

- Will be responsible for designing BG key angles in line with the storyboard composition, maintaining the style and quality of the project and to the approval of the BG Supervisor.

- A good understanding of the animation process and the technical possibilities.

- Must have good interpersonal skills, communicate well and be willing to take notes and direction, under tight deadlines.

- Ability to work within a production schedule sustaining the quotas set out by the Production Management team.

- Must be flexible, willing to learn and be a motivated and motivating team player.

- Must be willing to work in-house at our client’s Didsbury studio.

- Must be Available to start in September

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates of pay are available and will be dependent upon experience.

 

Lead Flash Compositor, Render & SFX x2
 

Role Requirements

 
- Must have proven experience in Flash and After Effects.
- Broadcast series experience is essential.
- Must be capable of compositing and rendering all animated Flash shots, including camera moves and SFX
- Must have experience of supervising and monitoring a small team.
- Must have an excellent understanding of the animation process and the technical aspects required.
- Must have good interpersonal skills, communicate well and be willing to take notes and direction, under tight deadlines.
- Must have the ability to work within a production schedule sustaining the quotas set out by the Production Management team.
- Will be required to supply feedback on the progress of the rendering and compositing team.
- Must be flexible, willing to learn and be a motivated and motivating team player.
- Must be willing to work in-house at our client’s Didsbury studio.
- Must be Available to start in September

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates of pay are available and will be dependent upon experience.

 

Flash Compositor, Render & SFX x 2

Role Requirements

 

- Must have proven 2D rendering and compositing experience using Flash and After Effects.

- Broadcast series experience is preferred.

- Excellent knowledge of Flash and After Effects essential

- Will be responsible for compositing and rendering al Flash animated shots including camera moves and SFX maintaining the  quality of the project and to the approval of the Lead compositor .

- A good understanding of the animation process and the technical possibilities.

- Must have good interpersonal skills, communicate well and be willing to take notes and direction, under tight deadlines.

- Ability to work within a production schedule sustaining the quotas set out by the Production Management team.

- Must be flexible, willing to learn and be a motivated and motivating team player.

- Must be willing to work in-house at our client’s Didsbury studio.

- Must be Available to start in October

An initial 30 week contract is available however a longer contract may be available for the right candidate.

Contracts will be subject to a short probationary period.

Good rates of pay are available and will be dependent upon experience.

 

Email Nikkifeare@chfmedia.com with a C.V. and portfolio.

 

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DICE

As some of you know already, DICE is on this weekend.

It’s got an absolutely stellar line up, as you can see by the poster here. You’ll be able to meet editors from studios like Marvel, writers and artists on Titles like Batman, Deadpool, Halfpast Danger, Fearless Defenders and more.
Artists can get Portfolio reviews for pencilling, inking and colouring fromPJ Holden – 2000 AD: PJ will be reviewing penciling and inking submissions.

CB Cebulski – Marvel: C.B. will be reviewing penciling and inking submissions.

Declan Shalvey: Will be reviewing portfolios and offering advice to pencilers and inkers.

Jordie Bellaire: Will be reviewing color portfolios.

Matt Hollingsworth: Will be reviewing color portfolio

It’s quite an affable comic con, with opportunities to meet and talk with who you want to. So if you’re a writer and you don’t really get the opportunity to show a folio or work like the artists do, you WILL be able to network and make the connections and get the advice you’re looking for at DICE.
Just like a Pegbar event we at Pegbar recommend you bring business cards, This is a networking opportunity so come prepared and then email you’re new connections on Monday.
Marvel artist Dec Shalvey has some great advice here regarding portfolio submissions http://dshalv.tumblr.com/post/60851341021/portfolio-advice
You can pick up tickets on the door and you can get them online too ( which we recommend just in case it sells out) here at  www.thebigbang.ie and are available in store at The Big Bang as well!for those of you not looking for a job, it’s going to be a fun weekend. Be sure to ask the artists and writers to draw and sign you’re comics, children get to ,meet the folks who bring their heroes to life and if you’re a cosplayer, you get in free on SUNDAY, which is the day of the cosplay contest.

Have a good weekend and we the Pegbar team wish all the best to DICE team this weekend.

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Animation Skillnet Launch

AnimationSkillnetConvergence in the Animation, Games and VFX Industries – Animation Skillnet Launches The Animation Skillnet, funded by Skillnets Ltd., launched its training initiative on Thursday at the Guinness Enterprise Centre in Dublin, with a Seminar on Convergence in the Animation, Games and  VFX Industries, organized in partnership with Dublin Business Innovation Centre.

The Animation Skillnet is an industry led training network for the animation, games and post production sectors in Ireland. The network was established to address the current and future vital skills needs of these industries by running high-end training courses delivered by industry specialists and through organising professional networking events and conferences.

Recent government sectoral reports, such as the Creative Capital report, target the creation of 5,000 new jobs in the audio-visual sector by 2016. As the industry continues to grow many of these new jobs will be specialist in nature and the Animation Skillnet will tailor its training plan to fulfil the distinct needs of the sector.

Speaking at the launch, Skillnets CEO Alan Nuzum commented; “As part of Skillnets strategy to respond to changing labour market needs, we are delighted to support the development of the Animation Skillnet and the development of new technical and creative skills to support the animation industry in Ireland”.

Cathal Gaffney, CEO of award winning animation studio Brown Bag Films added; “The industry has seen seismic changes in both the market and in the technology that produces content and this is a very welcome initiative that helps to bridge the gap between education and industry.’’

The Animation Skillnet is funded by member companies and the Training Networks Programme, an initiative of Skillnets Ltd. funded from the National Training Fund (NTF) through the Department of Education and Skills.

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vStream Digital Media are looking for artists

vStream Digital Media are looking for the following artists:

1. Character/Environment Modeler

Responsibilities

Create cartoon style characters and environments from concept artwork.  Create texture and shader setup.  Understand how to light environments in Mental Ray and how to render.

Must be comfortable in a fast-paced, highly-collaborative environment, have the ability to deliver polished product under tight deadlines and possess extraordinary attention to detail.

He/she will be expected to work as a team with other designers, producers, creative directors, and executive staff but must be able to work independently within specific tasks.

Software

3DS Max, MudBox Photoshop, Mental Ray

Immediate start needed.  Previous animation experience in Feature Films or TV desirable.

 2. Animator/Rigger

Responsibilities

We need Animators/Riggers who are not only strong 3DS Max generalists, but creative problem solvers who have an understanding of the many aspects of the 3D pipeline.

Must be comfortable in a fast-paced, highly-collaborative environment, have the ability to deliver polished product under tight deadlines and possess extraordinary attention to detail.

He/she will be expected to work as a team with other designers, producers, creative directors, and executive staff but must be able to work independently within specific tasks.

Software

3DS Max, MudBox Photoshop, Mental Ray

Immediate start needed.  Previous animation experience in Feature Films or TV desirable.

 3. 3D Generalist/Lead

Responsibilties

Have a great understanding of scene assembly of environments and characters in 3DS Max as well as lighting and rendering scenes with Mental Ray Elements for compositing in Nuke or After Effects. Also having experience with Steroscopic camera setups is a plus.

Must be comfortable in a fast-paced, highly-collaborative environment, have the ability to deliver polished product under tight deadlines and possess extraordinary attention to detail.

He/she will be expected to work as a team with other designers, producers, creative directors, and executive staff but must be able to work independently within specific tasks.

Software

3DS Max, Mental Ray, Nuke, After Effects, Photoshop.

Immediate start needed.  Previous animation experience in Feature Films or TV desirable.

Send your CV’s, references and portfolios to – jamie (at) vstream (dot) ie

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