Zulleon are Hiring!
Spine Animator & Rigger
Zulleon are looking for a 2D animator and rigger to join our talented team to work on our upcoming release for iOS, Android, and Windows.
- Experience and knowledge of Spine animation software essential
- Previous experience with game design pipeline and product release essential
- Experience with Unity preferred
- Create efficient bone and mesh based rigs for use across multiple characters and creatures
- Create complete suite of animations for cast of characters
- Work with other artists to ensure integrity of all characters and designs
- Ability to adhere to strict deadlines
- Must have proven animation experience
- Must have a strong grasp of basic animation principles and eye for detail
- Must have good interpersonal skills, communicate well, and be willing to take notes and direction under tight deadlines
- Must be a problem solver able to come up with creative solutions to any problems they encounter
- Must be flexible, willing to learn, and be a motivated and motivating team player
Please send in a link to your online portfolio, a cover letter, and a PDF of your CV to email@example.com